Talk:Initial high concept document

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Key Areas Of Focus

The are two thigs I think could be useful at such an early stage. First is the list of PEG's Key Areas Of Focus. Some of those are already mentioned in the high concept document, but is the list complete? Second is the list of Don't Knows (i.e. questions to which there are currently no answers, but which need to be figured out before the project can proceed).

As for KAOF, here it is, based on the high concept document:

1. Human Resources (if you excuse the vulgar expression)

2. Team Management

3. Salvaging

4. Focus on Characters

5. Mutually Exclusive Choices (correct me if I'm wrong, but I think that's the point of the last paragraph - the goal is to make choices meaningful by making it impossible for the player to "choose everything")

6. Anything else?

No, I think this is complete for now. --M64 02:16, 14 December 2009 (UTC)

Questions

Moved to Design questions and answers. --M64 02:16, 14 December 2009 (UTC)

-- User:Nierozpijable (copied from main page by M64)

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